Signaling about Norms: Socialization under Strategic Uncertainty

AuthorFabrizio Adriani,Silvia Sonderegger
DOIhttp://doi.org/10.1111/sjoe.12240
Date01 July 2018
Published date01 July 2018
©The editors of The Scandinavian Journal of Economics 2017.
Scand. J. of Economics 120(3), 685–716, 2018
DOI: 10.1111/sjoe.12240
Signaling about Norms: Socialization under
Strategic Uncertainty*
Fabrizio Adriani
University of Leicester, Leicester LE1 7RH, UK
fa148@le.ac.uk
Silvia Sonderegger
University of Nottingham, Nottingham NG7 2QX, UK
silvia.sonderegger@nottingham.ac.uk
Abstract
We consider a signaling model in which adults possess information about the dominant
social norm. Children want to conform to whatever norm is dominant but, lacking
accurate information, take the observed behavior of their parents as representative. We
show that this causes a signaling distortion in adult behavior, even in the absence of
conflicts of interest. Parents adopt attitudes that encourage their children to behave in
a socially safe way (i.e., the way that would be optimal under maximum uncertainty
about the prevailing social norm). We discuss applications to sexual attitudes, collective
reputation, and trust.
Keywords: Complementarities; conformity; cultural transmission; signaling; social norms
JEL classification:C72; D83; D80; Z13
I. Introduction
Family background affects disparate types of behavior ranging from
marriage choices and political attitudes to human capital investment
and civic engagement. The role of parental influence in determining
the behavior of children is the object of countless studies across
several disciplines. Within economics, a body of literature started by
the pioneering paper of Bisin and Verdier (2001) focuses on the
intergenerational transmission of culture.1The main innovation of this
*We thank two anonymous referees for their constructive comments, which have helped to
improve the paper. We are indebted to Chris Wallace for suggestions given at various stages
of the project, and to David Myatt for pointing out that a global games approach could be
fruitfully applied to our problem.
Affiliated with the Centre for Decision Research and Experimental Economics (CeDEx).
1The body of literature on cultural evolution originally started outside economics, with the
papers of Cavalli-Sforza and Feldman (1981) and Boyd and Richerson (1985). Bisin and
Verdier (2010) provide a recent survey.
686 Signaling about norms: socialization under strategic uncertainty
body of literature is the reckoning that the socialization choices made by
parents are shaped by strategic motives. However, this body of literature
tends to emphasize the long-term dynamics of cultural evolution, leaving
the mechanism of transmission in the background. In this paper, we retain
the idea that parents are strategic but we take a different perspective. We
focus on a precise mechanism of parent–child socialization, which takes
the form of signaling. The underlying idea is simple: parents possess
superior information about the surrounding environment. Children thus
(consciously or unconsciously, through an as-if process) shape their beliefs
about society on the behavior of their parents.
Recent field and experimental evidence shows that parents distort their
behavior when observed by their children. Houser et al. (2016) find that
the tendency of parents to cheat in a coin-toss experiment is significantly
diminished when their child is in the room. Similarly, Ben-Ner et al.
(2015) report that parents increase their contributions in the dictator game
when these will be shown to their children.2This audience effect suggests
that signaling might play an important role in parent–child socialization.
The aim of our work is to understand how parent–child signaling affects
social norms. We consider a setting with a continuum of partially informed
players (adults) and uninformed players (children). Each adult has altruistic
motives toward his own child. Adults face a binary choice between two
variants of a cultural trait. After observing their parent’s action, each child
also faces a binary choice. An obvious example is one where children
must also choose which cultural trait to adopt, although, as we will see,
our set-up is more general and encompasses other applications.
An essential ingredient of our model is that the child’s utility from
either choice depends on the dominant social norm. This is, for instance,
the case when there are economic gains from adopting the prevalent
cultural variant, or in the presence of a conformist bias such as that
proposed by Boyd and Richerson (1985) in their theory of culture. For
example, honest behavior is typically more appealing when a social norm
for honesty is prevalent. Children form beliefs about the dominant social
norm by observing the behavior of their parents. The signaling game we
consider is thus anomalous, because senders (parents) convey information
about aggregate adult behavior in society (i.e., the dominant norm), rather
than signaling their own characteristics.
The second crucial ingredient in our story is the presence of strategic
uncertainty – that is, uncertainty concerning the behavior and beliefs
2The study also identifies what the authors call an emulation effect: after observing the choice
of their parent (or another adult), children modify their giving in the dictator game, in order
to narrow the difference. This suggests that children actively mold their behavior on that of
adults around them.
©The editors of The Scandinavian Journal of Economics 2017.
F. Adriani and S. Sonderegger 687
(and beliefs about the beliefs) of others. To model strategic uncertainty,
we borrow from the body of literature on macro-finance and adopt a
global games approach.3As argued by Morris and Shin (2003), “the
apparent indeterminacy of beliefs [that arises in many settings] can be
seen as the consequence of two modeling assumptions introduced to
simplify the theory. First, the economic fundamentals are assumed to
be common knowledge; and second, economic agents are assumed to be
certain about each other’s behavior in equilibrium.” Global games relax
these assumptions by modeling information in a more realistic way, thereby
escaping the indeterminacy straitjacket.
More concretely, in our set-up, aggregate behavior is not directly
observable. All adults receive private but correlated signals about the
underlying environment, and use their private information to predict the
information available to others (and, thus, their behavior). As in all global
games, each adult’s information can be very accurate, as long as it is
not perfect. As we will see, this grain of doubt over the behavior of
others allows one to pin down precisely which self-fulfilling beliefs will
prevail. In this respect, our model thus allows us to gain insight into a
notoriously elusive issue, namely the nature of the norm that emerges in
equilibrium.
We show that the desire to send the right signal to their child causes
adults to distort their behavior. We call this distortion the norm-signaling
bias. Intuitively, if the child knew the norm, then each adult could simply
take the action that maximizes his own expected utility. In contrast, with
signaling, adults have to take into account the fact that their behavior
might mislead their child into adopting the wrong behavior. Interestingly,
we show that this bias arises even when the interests of adults and children
are perfectly aligned.4
Our set-up allows us to characterize the signaling distortion in a precise
manner. To fix ideas, suppose that both parent and child must choose
between being honest or dishonest. If all parents are honest, a child’s
best reply is to be honest (e.g., because dishonesty would attract severe
sanctions or ostracism), while if all parents are dishonest, then dishonesty
is optimal for the child too. Consider now a society that is split in two
equal halves between honest and dishonest. What is the child’s optimal
behavior in that case? The answer to this question identifies what we
call the socially safe choice for the child. This is the action that would
3More precisely, our model draws on the body of literature on binary action global games
(Carlsson and van Damme, 1993; Morris and Shin, 1998).
4Our set-up thus dispenses with what Bisin and Verdier (2001) call imperfect empathy, namely
the idea that parents might want their children to adopt a certain cultural trait (i.e., their own)
even if this is not in the child’s interest.
©The editors of The Scandinavian Journal of Economics 2017.

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